
A
video game called “Re-Mission 2” is designed for young cancer patients to
better understand their conditions and how the body benefits from treatments.
It was redesigned after the success of "Re-Mission”, which was released in
2006. In the game, there are weapons such as chemotherapy, cancer drugs and
cells in the immune system. In 2008, study was carried on for patients at the
age of 13 to 29 and according to the study, playing the game improved treatment
adherence and understanding of the treatment. Game design teams say visualizing
can help patients become involved in their treatments.
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